Here is an experiment of testing physic balls in iPad. I made desktop app version before and had a chance to forward to iPad today. You can see original desktop app at here.
I really wanted to buy a Philips lighting product, LivingColors, but I couldn’t because of the price. I forgot it for a year and suddenly got an idea of making my own lighting using iPad. Here is a simple experimentation. I know the quality video isn’t good but the real lighting is much, much better than the video. It really works than I expected. It’s so impressive.
My first iPad application is almost done. You might find it at the App Store soon. Here is a description of it.
“Dofl Ball is a simple game for the iPad. Use two fingers to make a paddle. Single mode allows you to play alone. It can be used for practice. For multiplayer you can select human vs. human, human vs pet, or pet vs pet.”
The main reason why I bought an iPad is to use it as a multitouch device. My company proposed an interactive installation using multitouch screen for SoBe couple month ago. I had to start making a prototype without a multitouch device because we planned to buy one after the client confirming. It was hard to make a prototype without multitouch screen because multitouch gesture is totally different user experience compared to general interface like a keyboard and a mouse.
iPhone could be a option but it has limitation because of smaller screen size so that it’s hard to control multiple points with detail. In this reason, iPad has ideal screen size and shows great performance.
Memo, an amazing code artist, already made a multitouch remote as iPhone app but there is no iPad version. I also wanted to make my own version so that I can optimize and can control functions as I want. I had a chance to figure out and made a simple prototype finally. It was lucky to make it without any big issue. Here is a video I took today. C++/openframeworks was used. Next step might be making my own multitouch gesture API for c++ and Flash.
The demo video below shows quite beginning level of a project called ‘loop’. I found similar iPhone application which is called Loopy. My one works based on same idea but can record videos and visualize them. The current is just prototype showing functionality.
Here are some first attempts for a personal project I’m working on. Simple physics with matrix structure are tested. Points and Joints can be added or removed by setting and gravity also can be controlled simply.
openframeworks 0.61 and box2D(ofxBox2d) are used. Recommend to watch in full screen mode.
This lighting installation was started from quite simple reason. The desks of developers, designers and producers in the company are located in the different areas and producers comes to developers or designers desk to talk to them. Especially partition wall exists around developers’ desk. That’s why producer can’t know whether developers are there or not until coming to there. They need to go back if a developer is there. By repeating these steps, producers waste lots time and it can make them annoy sometimes.
I got an idea of putting light bulb on top of my desk in order to show my status to other people from distance . If the light turned on, it means I am sitting at my desk and otherwise I am not there. Which means I went to man’s room or left the office. In this way the producer can recognize my status and it does’t happen to go back after checking directly. But I didn’t want to control turning on or off manually. It would be painful and it’s easy to forget to change the status. So I decided to use a physic sensor to check my status. I chose Ultrasonic Range Finder among lots of different sensors in order to check distance between a point from my desk and my body. If I sit at my desk then the distance will be less then a particular distance and otherwise the distance will be maximum because of empty space.